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How Behind the Frame’s animation makes you feel at home – PlayStation.Blog

How Behind the Frame’s animation makes you feel at home – PlayStation.Blog

Most games you’ll find featured in Game of the Year lists revolve around fantasy, larger-than-life stakes, the far future, or distant past. These are places that want to transport players to completely different worlds, new experiences unlike anything you’ve ever had before. Behind the Frame: The Finest Scenery, which releases for the PlayStation 4 on June 2, has its sights set on a different fantasy – one in which you can sink into the delightful routines of everyday life.

I’m Buddy, the community manager for Akupara Games and I wanted to take a little time breaking down why that core experience of Behind the Frame’s gameplay is so important to us. In Behind the Frame, you play as a young artist trying to exhibit her art at a big time exhibition. And while the game itself focuses on a mystery that she’s trying to solve, most of the time you spend in Behind the Frame will be in her quaint, lived-in apartment studio.